Vectors & Scalar Projection
|U|
|V|
Motion
û speed
°/s
v̂ speed
°/s
Reset
Dot Product
û
(
,
)
v̂
(
,
)
U
(
,
)
V
(
,
)
|U|,|V|
,
θ
cos(θ)
U·V = |U||V|cos(θ)
P
|P| = |V|cos(θ) = V⋅û
Q
|Q| = |U|cos(θ) = U⋅v̂
You can move the vectors with your mouse.